
The 14% pass rate: what we reject and why
86 out of every 100 applicants get rejected. Here's exactly what gets you in the no pile and what the 14% have in common
14% success rate. That figure is stated on the home page. It's not marketing. It's the actual number of applicants who pass our screening. Here's the inside
Reject reason 1: no live URL
If you can't send a working URL of something you've built and sent, you've failed. A GitHub repo full of half-finished side projects is not enough. The product must exist on the open Internet, with users, or at least with the ability to handle one without falling over
Reject reason 2: cannot defend the diff
We pull up a recent commit and ask the candidate to walk through it line by line. If the answer is "Cursor wrote that part," then the call is over. Not because Cursor wrote it. Because they didn't read it. We want the person who treats every diff like a code review from a stranger
Reject reason 3: no taste
We open the product. If the spacing is wrong, the type contradicts itself, the empty states are missing, the loading states are missing, the candidate gets a polite no. Taste is not optional. It is the difference between a demo and a product, and our customers can tell the difference within 30 seconds
Reject reason 4: cannot ship without a team
We ask what the candidate built solo. If every story starts with "we" and every artifact has five contributors, that's a manager, not a vibe coder. We hire the person who can take a briefing at 9 a.m. and deliver it by lunch with no one else in the room
What the 14% have in common
They ship every week. They read their own diffs. They have opinions about the tools and can defend them. They've killed at least one of their own features because it didn't carry enough weight. They would rather work alone with AI than with mediocre people
Nor are they cheap. The 14% are at the top of the market because they have earned it. You can't skip the price by skipping the vetting process